pixelStreaming object is the core streaming instance returned by StreamPixelApplication().
Methods
addEventListener(event, callback)
Register a listener for WebRTC lifecycle events.
connect()
Manually initiate a connection (use when AutoConnect is false).
You only need to call
connect() when AutoConnect is set to false. If AutoConnect is true, the connection is established automatically on initialization.disconnect()
Disconnect the stream.
reconnect()
Reconnect after a disconnect.
emitConsoleCommand(command)
Send a console command to Unreal Engine.
addResponseEventListener(name, callback)
Listen for custom responses sent from UE to the web application.
unmuteMicrophone(enabled)
Enable or disable microphone input to UE.
unmuteCamera(enabled)
Enable or disable camera input to UE.
Events
Connection lifecycle
Failure
AFK
Statistics
Next steps
UIControl API
Audio, resolution, and stats helper methods.
reconnectStream API
Listen to reconnection state changes.