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How you talk to Unreal depends on how you embed the stream. All three paths can send AND receive — they just use different APIs. Pick one based on how you embed. Don’t mix the APIs across paths — even though everything ends up in the same UE message system, the frontend-side calls are different.

Important — UE-side setup is the same

The Blueprint setup on the Unreal side is identical regardless of which frontend path you use. Set it up once and it works for URL params, iframe postMessage, and the Web SDK.