Streaming
| Video, codecs, resolution | Pick a codec and tune the video pipeline. |
| SFU (one-to-many) | One UE instance → many viewers. |
| Stream statistics | Live FPS, bitrate, latency, packet loss. |
Input & audio
| Input controls | Mouse, keyboard, touch, gamepad. |
| Audio & media input | Capture mic and forward audio to UE. |
| Voice & text chat | Real-time chat between viewers. |
Session management
| AFK / idle timeout | Hooks for the project-level inactivity timeout. |
| Queue system | Hold viewers when all workers are busy. |
| Reconnection | Auto and manual reconnection. |
Communication
| Communicating with Unreal | Send and receive JSON to/from your UE app. |