Streampixel runs in three regions. Each project lives in one region, picked when you create the project. Pick the region closest to most of your viewers — distance is the single biggest factor in how responsive the stream feels.Documentation Index
Fetch the complete documentation index at: https://docs.streampixel.io/llms.txt
Use this file to discover all available pages before exploring further.
Available regions
| Region | Code | Best for |
|---|---|---|
| US-East-1 | us-east-1 | North America |
| Europe | europe | EMEA |
| Asia Pacific | asia-pacific | APAC |
Region is set when you create a project and can’t be changed in place. To move a project, create a new one in the target region and re-upload your build.
Choosing a region
| Your audience | Recommended region | Typical latency |
|---|---|---|
| US / Canada / Mexico | us-east-1 | 20–80 ms |
| UK / EU / Africa / Middle East | europe | 20–80 ms |
| India / SE Asia / Japan / Australia | asia-pacific | 30–120 ms |
| Globally distributed | Pick the region closest to your largest segment | varies |
What’s shared across regions
Your account, dashboard, REST API, and billing are all global — same login and credentials no matter which region a project is in. What’s not shared: stream traffic, builds, and worker capacity all live in the project’s region. A regional outage only affects projects in that region.Moving a project to a different region
Re-upload your build
Submit the same
.zip to the new project — via dashboard or Upload File API.Next steps
Configuring your project
Set worker counts, codecs, and timeouts.
Codec settings
Pick the right codec for your audience and content.
Session lifecycle
What happens when a region’s worker pool is full.
Quickstart
Create your first project end-to-end.