This page shows the smallest working integration of the Streampixel Web SDK and explains the five values thatDocumentation Index
Fetch the complete documentation index at: https://docs.streampixel.io/llms.txt
Use this file to discover all available pages before exploring further.
StreamPixelApplication returns.
Minimal example
What StreamPixelApplication returns
| Object | Purpose |
|---|---|
pixelStreaming | Core streaming instance. Listen for events, send commands to UE, control connection. |
appStream | Application wrapper. Provides rootElement (the DOM node containing the video), lifecycle callbacks, and overlay management. |
queueHandler | Register a callback to receive queue position updates when all UE instances are busy. |
UIControl | Helper methods for audio toggle, resolution changes, stream stats, and hover mouse control. |
reconnectStream | Event emitter for reconnection state changes (connecting, reconnecting, retrying, connected, failed). |
Running the example app
The example app demonstrates a complete integration including loading screens, reconnection handling, AFK warnings, stream controls, and developer tools.
Next steps
Initialization and configuration
Configure codecs, resolution, input, and AFK behavior.
Connection lifecycle
Understand the events fired during connection setup.
Communicating with Unreal Engine
Send commands and receive responses from your UE app.