// Show FPS counter in UEpixelStreaming.emitConsoleCommand('stat fps');// Set resolutionpixelStreaming.emitConsoleCommand('r.SetRes 1920x1080f');// Other UE console commandspixelStreaming.emitConsoleCommand('stat unit');pixelStreaming.emitConsoleCommand('r.ScreenPercentage 100');
Console commands execute with the permissions of the UE application. Only commands that are enabled and allowed in your UE build will work. Ensure your application properly restricts which commands can be executed remotely.
UE can request text input from the user by sending a showOnScreenKeyboard command. The SDK handles this automatically:
1
UE sends showOnScreenKeyboard
UE sends showOnScreenKeyboard with the current text content and cursor position.
2
SDK displays input modal
The SDK displays a floating text input modal (EditTextModal).
3
User confirms input
The user types and confirms the entry.
4
SDK returns text to UE
The SDK sends the text back to UE via the TextboxEntry handler.
The on-screen keyboard flow is fully automatic. No additional code is needed on the web side — the SDK handles displaying the input modal and sending the text back to UE.