Playing Media Files
In Unreal Engine 5.1, the fastest way to get your media/video files playing is:
Import your video into a 'File Media Source' asset in the Content Browser (with the file path to the video in ''Game...''/Content/Movies/).
Drag the 'File Media Source' asset into the viewport, which will automatically create a 'Media Plate' actor.
The 'Media Plate' actor can be controlled via Blueprints. This actor eliminates the need to create individual 'Media Player/textures/materials' for each unique video imported. It also simplifies audio playback, as the audio component is already implemented in the Blueprint.
Done!
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