Prepare your Unreal Engine project for Windows
Enable Pixel Streaming Plugin
Enabling Pixel Streaming Plugin: This is a crucial setting. We'll walk you through this necessary step to make sure your project is ready.
To enable it, open your project, navigate to: Edit → Plugins, search for "Pixel Streaming," and activate it.
Package Your Project
Zipping the 'Windows' Project Folder: After completing the setup, you'll need to zip the project folder labeled 'Windows'. It's a good idea to rename the zipped file to something unique and easily identifiable, especially if you anticipate uploading updated versions in the future. (Packaging for 'Shipping' is recommended if this is the final version of your project.)
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